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alias speed_mod "speed_walk" alias speed_walk "+speed;dev1;dev0; alias speed_mod speed_run" alias speed_run "-speed;dev1;dev0; alias speed_mod speed_walk" alias +_bhop "alias _special bhop_;bhop_" alias -_bhop "alias _special" alias bhop_ "-+;wait;special" alias -+ "bhop+" alias bhop+ "+jump;alias -+ bhop-" alias bhop- "-jump;alias -+ bhop+" bind SPACE +_bhop
//DJ Jump alias +DJ "+jump ; +duck" alias -DJ "-jump ; -duck" bind space +DJ
//Rezolvarea Mainilor [ Ca sa nu te incurci in strafe ] bind "a" "+moveleft;cl_righthand 0" bind "d" "+moveright;cl_righthand 1"
//Strafe
alias "0w1" "wait" alias "w2" "wait; wait" alias "w3" "wait; wait; wait" alias "w4" "w2; w2" alias "w5" "w4; w1" alias "w6" "w4; w2" alias "w7" "w5; w2" alias "w8" "w4; w4" alias "w10" "w6; w4" alias "w15" "w10; w5" alias "w20" "w10; w10" alias "w30" "w20; w10" alias "w50" "w20; w20; w10" alias "w100" "w50; w50" alias "forward" "+forward;w10;w30" alias "turn" "cl_yawspeed 114;+right;+moveright;w10;w10;w8;cl_yawspeed 110;w30;w10;w6" alias "jump" "+jump;w1;-jump;-forward" alias "strafe" "strafeleft;straferight;strafeleft;straferight;strafeleft;straferight;strafeleft;straferight;strafeleft;straferight;strafeleft;straferight;strafeleft;straferight;strafeleft;+duck" alias "straferight" "cl_yawspeed 450;+right;+moveright;w4;-right;-moveright" alias "strafeleft" "cl_yawspeed 450;+left;+moveleft;w4;-left;-moveleft;" alias "duck" "+duck;w50" alias "stops" "-right;-moveright;-left;-moveleft;-forward;-duck" alias "strafescript" "forward;turn;jump;strafe;straferight;strafeleft;duck;stops" //Bind your key bind "l" "strafescript"
//Silent Run
Alias "ducker" "+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck" Bind "CTRL" "ducker
//BunnyDuck bind "Space" "+bduck" alias +bduck "alias _special @bduck;@bduck" alias -bduck "alias _special;-duck" alias @bduck "special;wait;+jump;wait;+duck;-jump"
//Developer bind w "+forward;developer 1;fps_modem 0;fps_max 200;wait" bind a "+moveleft;developer 1;fps_modem 0;fps_max 200;wait" bind d "+moveright;developer 1;fps_modem 0;fps_max 200;wait" developer 1 fps_modem 500 fps_max 500
//Jump Duck alias +jumpduck "+jump;+duck" alias -jumpduck "-jump;-duck" bind "Space" "+jumpduck"
//LongJump Script fps_max "101" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump"
// Pre-Strafe alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"